<h3 class="uui-heading-subheading">Game Design Conceptualization</h3><div class="jtbd-card"><div class="jtbd-card-single">Developing game story and narrative arcs.</div><div class="jtbd-card-single">Creating character bios and backstories.</div><div class="jtbd-card-single">Designing game mechanics and systems.</div><div class="jtbd-card-single">Crafting unique game world lore and settings.</div></div><h3 class="uui-heading-subheading">Level and Environment Design</h3><div class="jtbd-card"><div class="jtbd-card-single">Sketching level layouts and flowcharts.</div><div class="jtbd-card-single">Creating 3D models of environments and assets.</div><div class="jtbd-card-single">Implementing interactive elements in game levels.</div><div class="jtbd-card-single">Designing puzzles and challenges for players.</div></div><h3 class="uui-heading-subheading">Prototyping and Iteration</h3><div class="jtbd-card"><div class="jtbd-card-single">Building playable prototypes for testing.</div><div class="jtbd-card-single">Conducting playtests and gathering feedback.</div><div class="jtbd-card-single">Iterating on game mechanics based on feedback.</div><div class="jtbd-card-single">Polishing gameplay and fixing design issues.</div></div><h3 class="uui-heading-subheading">Collaboration and Communication</h3><div class="jtbd-card"><div class="jtbd-card-single">Collaborating with artists on visual design.</div><div class="jtbd-card-single">Working with developers on technical feasibility.</div><div class="jtbd-card-single">Presenting design ideas to stakeholders.</div><div class="jtbd-card-single">Coordinating with audio designers for soundscapes.</div></div>