<h3 class="uui-heading-subheading">3D Modeling</h3><div class="jtbd-card"><div class="jtbd-card-single">Creating low-poly models for real-time applications.</div><div class="jtbd-card-single">Sculpting high-resolution characters for film and games.</div><div class="jtbd-card-single">Designing mechanical models for product visualization.</div><div class="jtbd-card-single">Retopologizing 3D models for efficient animation.</div></div><h3 class="uui-heading-subheading">Texturing and Materials</h3><div class="jtbd-card"><div class="jtbd-card-single">Creating PBR textures for realistic materials.</div><div class="jtbd-card-single">Unwrapping UVs for 3D models efficiently.</div><div class="jtbd-card-single">Applying textures and shaders in rendering software.</div><div class="jtbd-card-single">Developing material libraries for consistent asset creation.</div></div><h3 class="uui-heading-subheading">Animation and Rigging</h3><div class="jtbd-card"><div class="jtbd-card-single">Rigging characters for seamless animation workflows.</div><div class="jtbd-card-single">Creating keyframe animations for various actions.</div><div class="jtbd-card-single">Setting up motion capture data for animated characters.</div><div class="jtbd-card-single">Animating camera movements for dynamic shots.</div></div><h3 class="uui-heading-subheading">Rendering and Compositing</h3><div class="jtbd-card"><div class="jtbd-card-single">Setting up lighting for realistic scene rendering.</div><div class="jtbd-card-single">Rendering animations using ray tracing techniques.</div><div class="jtbd-card-single">Compositing 3D renders with live-action footage.</div><div class="jtbd-card-single">Optimizing render settings for faster output. </div></div>