{"n":"3D Generalists","p":40,"c":12,"o":10,"m":66400,"h":32,"a":87,"rg":[["EMEA",40],["Americas",34],["APAC",26]],"b":[["Junior",8,35000,41000,48000],["Mid-level",42,48000,56000,65000],["Senior",30,58000,68000,79000],["Lead",14,66000,77000,89000],["Principal",6,81000,94000,109000]],"rl":[["3D Modelers","3d-modelers",40],["Adobe Photoshop Experts","adobe-photoshop-experts",40],["Art Directors","art-directors",40],["Character Animators","character-animators",40],["Cinematics Artists","cinematics-artists",40],["Creative Designers","creative-designers",40]],"r":[["Kate Bishop","Webflow UX/UI Designer","APAC",100,90,145000],["Monica Rambeau","Webflow Portfolio Designer","Americas",100,52,65550],["The Innovator","Creative Director","Americas",99,53,110000],["Dark Lord of the Sith","Senior Animator","EMEA",99,50,105000],["Wonder Woman","Creative Consultant","Americas",98,72,150000],["Surgeon of Death","Creative Marketing Strategist","APAC",98,62,130000],["Ice Queen","Senior Character Animator","Americas",98,46,95000],["The Dreamer","Lead Product Designer","Americas",98,55,115000],["The Wise Mentor","Creative Director","EMEA",98,58,120000],["The Genius","Creative Director","APAC",98,58,120000],["Fran","Product Experience Designer","APAC",97,46,95000],["Astro","3D Modeler","Americas",97,43,90000]],"j":[["3D Modeling",["Creating low-poly models for real-time applications.","Sculpting high-resolution characters for film and games.","Designing mechanical models for product visualization.","Retopologizing 3D models for efficient animation."]],["Texturing and Materials",["Creating PBR textures for realistic materials.","Unwrapping UVs for 3D models efficiently.","Applying textures and shaders in rendering software.","Developing material libraries for consistent asset creation."]],["Animation and Rigging",["Rigging characters for seamless animation workflows.","Creating keyframe animations for various actions.","Setting up motion capture data for animated characters.","Animating camera movements for dynamic shots."]],["Rendering and Compositing",["Setting up lighting for realistic scene rendering.","Rendering animations using ray tracing techniques.","Compositing 3D renders with live-action footage.","Optimizing render settings for faster output."]]]}