{"n":"Freelance Animators","p":40,"c":12,"o":10,"m":61600,"h":30,"a":91,"rg":[["EMEA",34],["Americas",33],["APAC",33]],"b":[["Junior",7,33000,38000,44000],["Mid-level",71,45000,52000,60000],["Senior",15,54000,63000,73000],["Lead",7,61000,71000,82000],["Principal",0,75000,87000,101000]],"rl":[["3D Generalists","3d-generalists",40],["3D Modelers","3d-modelers",40],["Adobe Photoshop Experts","adobe-photoshop-experts",40],["Art Directors","art-directors",40],["Character Animators","character-animators",40],["Cinematics Artists","cinematics-artists",40]],"r":[["Dark Lord of the Sith","Senior Animator","EMEA",99,50,105000],["Ice Queen","Senior Character Animator","Americas",98,46,95000],["The Heroine","Senior Animator","Americas",96,41,85000],["Laxus","FX Animator","APAC",96,43,90000],["Natsu","Character Animator","Americas",95,41,85000],["Dark Sorceress","Lead Character Animator","EMEA",95,53,110000],["Spider-Man","Freelance Animator","EMEA",95,41,85000],["Wendy","2D Animator","APAC",94,31,65000],["Spiderman","Freelance Animator","Americas",94,36,75000],["Spider-Woman","Freelance Animator","Americas",92,26,55000],["Gajeel","3D Animator","EMEA",91,39,82000],["The Mentor","3D Animator","APAC",91,34,70000],["Otto Octavius","Freelance Animator","APAC",91,35,72000],["Lucy","Lead Animator","EMEA",90,48,100000]],"j":[["Character Animation",["Creating character rigs for smooth animation.","Animating walk cycles for various character types.","Developing facial animation for character expressiveness.","Synchronizing lip movements with voiceovers effectively."]],["Motion Graphics",["Designing animated logos for branding purposes.","Creating lower thirds for video content.","Developing explainer video graphics and animations.","Animating infographics to present data engagingly."]],["3D Animation",["Modeling 3D assets for animated scenes or films.","Texturing 3D models for realistic environments.","Rigging 3D characters for animation.","Animating 3D scenes using keyframe techniques."]],["Video Game Animation",["Creating animations for character movements in games.","Designing user interface animations for smoother gameplay.","Implementing physics-based animations for realism.","Animating non-player character (NPC) behaviors and actions."]]]}