The Best Vulkan/opengl Software Developers to Hire in 2025

Hire vulkan/opengl software developers in 24 hours or less. Get matched with in-demand, freelance and full-time talent for just $99/mo.
Our trusted network of vulkan/opengl software developers have worked with these clients
The Specialist
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Anonymous
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Public
Junior Vulkan Developer
APAC
Location
$80,000
Salary
$38/hr
Hourly Rate
86%
Approval Rating
Developing skills in Vulkan graphics programming. Keen interest in astrophysics and game design.
Performance Metrics
The Scientist
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Anonymous
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Public
OpenGL Software Engineer
EMEA
Location
$90,000
Salary
$43/hr
Hourly Rate
88%
Approval Rating
Proficient in OpenGL and computer graphics. Passionate about developing cutting-edge visual technologies.
Product Requirements
Hiring on our auction-based, open-talent ecosystem

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Our best vulkan/opengl software developers
The Engineer
Vulkan Performance Analyst
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Anonymous
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Public
AMER
Location
$115,000
Salary
$55/hr
Hourly Rate
92%
Approval Rating
Focuses on performance optimization for Vulkan applications. Strong background in embedded systems and hardware.
Featured Skills
Product Design
The Optimist
Graphics Solutions Architect
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Anonymous
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Public
APAC
Location
$110,000
Salary
$53/hr
Hourly Rate
90%
Approval Rating
Specializes in creating user-friendly interfaces with Vulkan. Adept at bridging gaps between design and implementation.
Featured Skills
Prototyping
The Merchant
Game Graphics Artist
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Anonymous
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Public
EMEA
Location
$75,000
Salary
$36/hr
Hourly Rate
89%
Approval Rating
Talented game artist skilled in Vulkan and OpenGL technologies. Aims to create immersive gaming experiences.
Featured Skills
Go-To-Market Strategy
The Academic
Graphics Researcher
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Anonymous
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Public
APAC
Location
$130,000
Salary
$62/hr
Hourly Rate
94%
Approval Rating
Conducting groundbreaking research in graphics technology. Committed to advancing the field of computer graphics through innovative solutions.
Featured Skills
Product Launch Materials
The Visionary
Graphics Programmer
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Anonymous
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Public
AMER
Location
$85,000
Salary
$41/hr
Hourly Rate
91%
Approval Rating
Creative and innovative graphics programmer with a passion for game development. Focused on visual storytelling.
Featured Skills
A/B Testing
The Mad Scientist
Senior Vulkan Developer
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Anonymous
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Public
AMER
Location
$120,000
Salary
$58/hr
Hourly Rate
95%
Approval Rating
Expert in Vulkan API with extensive experience in graphics rendering. Skilled in optimizing performance for high-demand applications.
Featured Skills
Market Research
The Specialist
Junior Vulkan Developer
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Anonymous
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Public
APAC
Location
$80,000
Salary
$38/hr
Hourly Rate
86%
Approval Rating
Developing skills in Vulkan graphics programming. Keen interest in astrophysics and game design.
Featured Skills
Performance Metrics
The Innovator
Lead OpenGL Designer
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Anonymous
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Public
EMEA
Location
$105,000
Salary
$50/hr
Hourly Rate
87%
Approval Rating
Experienced in designing visually rich applications using OpenGL. Strong focus on user experience and performance.
Featured Skills
Stakeholder Management
The Scientist
OpenGL Software Engineer
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Anonymous
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Public
EMEA
Location
$90,000
Salary
$43/hr
Hourly Rate
88%
Approval Rating
Proficient in OpenGL and computer graphics. Passionate about developing cutting-edge visual technologies.
Featured Skills
Product Requirements
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Common jobs to be done for vulkan/opengl software developers

<h3 class="uui-heading-subheading">Graphics Rendering</h3><div class="jtbd-card"><div class="jtbd-card-single">Implementing shadow mapping techniques in Vulkan.</div><div class="jtbd-card-single">Creating particle systems for realistic effects in OpenGL.</div><div class="jtbd-card-single">Optimizing shader code for better performance.</div><div class="jtbd-card-single">Developing advanced lighting models for realistic scenes.</div></div><h3 class="uui-heading-subheading">Engine Development</h3><div class="jtbd-card"><div class="jtbd-card-single">Building a cross-platform graphics engine using Vulkan.</div><div class="jtbd-card-single">Integrating physics engines with OpenGL rendering.</div><div class="jtbd-card-single">Creating scene graph management systems for efficient rendering.</div><div class="jtbd-card-single">Implementing multithreading for rendering pipeline optimization.</div></div><h3 class="uui-heading-subheading">Optimization Techniques</h3><div class="jtbd-card"><div class="jtbd-card-single">Profiling GPU performance with specific tools.</div><div class="jtbd-card-single">Implementing level of detail (LOD) techniques for models.</div><div class="jtbd-card-single">Reducing draw calls for better rendering efficiency.</div><div class="jtbd-card-single">Managing texture memory for improved performance.</div></div><h3 class="uui-heading-subheading">User Interaction</h3><div class="jtbd-card"><div class="jtbd-card-single">Designing intuitive GUI controls for simulation applications.</div><div class="jtbd-card-single">Implementing mouse and keyboard input handling in Vulkan apps.</div><div class="jtbd-card-single">Creating VR support for OpenGL-based applications.</div><div class="jtbd-card-single">Developing interactive debugging tools for shader visualization.</div></div>

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