You will take on the ongoing maintenance and engineering work in Firefox’s Graphics area (rendering, compositing, images, canvas, WebGL). You help keep the graphics code healthy.
Responsibilities
Own day-to-day Graphics maintenance: bug fixes, regressions, test upkeep, incoming issues.
Diagnose and fix graphics problems across platforms (Windows, macOS, Linux, Android).
Carry code review and routine upkeep so the FTE engineers can focus on performance.
Definition of done
A healthy Graphics area, backlog and regressions kept down, with the team’s senior engineers freed to focus on performance.
Required qualifications
Strong C++ and/or Rust.
Knowledge of graphics frameworks and GPU architecture.
Strong debugging and optimization in a multithreaded codebase.
Able to work independently and lead technically in a large, mature codebase.
Mozilla is a global community dedicated to promoting an open, accessible, and secure internet for all users. Through its various organizations, including the Mozilla Foundation and Mozilla Corporation, Mozilla develops products like Firefox and Thunderbird, and engages in initiatives such as Mozilla Ventures and Mozilla.ai to advance its mission.
By clicking “Accept All Cookies”, you agree to the storing of cookies on your device to enhance site navigation, analyze site usage, and assist in our marketing efforts. View our Privacy Policy for more information.