AI has learned from almost everything online, but it still struggles with the physical world, where 99.5% of economic activity happens. It doesn’t know where things are, how spaces fit together, or what changes over time. That’s one of the biggest unsolved problems in AI, and it’s the one we’re solving at Niantic Spatial. We build spatial AI models and services so people and machines can reason, learn and act safely in the physical world. We turn camera imagery, video, sensor data and archives into accurate, AI-readable representations of real places that robots can train in and machines can use to know exactly where they are. In physical AI, mistakes have real consequences. That’s why we build AI grounded in measured reality, not guesswork, so the people and machines relying on it can trust it to get things right. Our team built some of the world’s most widely used maps. Now we’re building something bigger: a living, measured record of the real world that machines can query, learn from and use to understand how places change over time. If you want to help AI understand the world we actually live in, come build with us.
We are seeking a hands-on engineering leader to own our device-native technology organization. You will be responsible for leading both the Device SDK and Mobile Engineering teams, overseeing the development of our native SDKs, spatial computing runtimes, and flagship mobile applications. This is a hybrid leadership role that combines people management, technical leadership, architecture, and hands-on engineering. You must be equally comfortable mentoring engineers, defining technical strategy, reviewing architecture, and contributing production code. You will bring deep experience with the latest AI technologies, work streams, and best practices, and demonstrate forward thinking about integrating AI into the SDLC. Reporting to the Head of Product and Platform Engineering, you will serve as a key technical partner in shaping the future of Niantic Spatial’s device-native ecosystem. You will play a key role in defining technical direction, execution strategy, and platform investments across mobile, XR, robotics, and emerging edge-computing environments.
Platform SDK - Builds and operates the native technology stack that brings Niantic Spatial’s capabilities to devices, including:
Mobile Applications - Builds flagship iOS and Android applications that showcase the full potential of Niantic Spatial’s technology, including:
The expected salary range for this role is $238,500 to $310,000 per year. Compensation also includes an annual bonus, equity, and a comprehensive benefits package including medical, dental, and vision coverage, 401(k), and more.
This role is based at our San Francisco, CA headquarters, with four days per week in office. There might be occasional travel to customer sites, partner organizations, and engineering off-sites.
We know the strongest candidates don’t always tick every box. If you’re excited about this role and believe you could do it well, we encourage you to apply even if your experience doesn’t match every qualification listed — you may be exactly who we’re looking for.
Niantic Spatial is an equal opportunity employer. Individuals seeking employment at Niantic Spatial are considered without regard to race, color, ancestry, national origin, religion, creed, age, gender (including pregnancy, childbirth, breastfeeding or related medical conditions), marital status, physical or mental disability, medical condition, genetic information, military or veteran status, gender identity, gender expression, sexual orientation, or any other protected category under applicable laws. Niantic Spatial will also consider qualified applicants with criminal histories in accordance with applicable laws. Please contact your recruiter if you want to request an accommodation for the job application or interview process.
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About Niantic Spatial